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Not Reproducible
Votes
0
Found in
2018.1.0b9
Issue ID
1008317
Regression
No
[Editor] Null Reference exception occurs on adding multiple game objects as child of an empty game object
Null Reference exception occurs on adding multiple game objects as child of an empty game object
Steps to Repro:
1. Open attached project > hierarchy window > create > empty game object
2. Select all other game objects > drag them under the newly created empty object
Note:
1. This only occurs after opening the project and moving objects as child
2. Once error is cleared it doesn't occur again
Environment:
Occurring on windows 7
Occurring on:
2018.1.0b9, 2018.1.0b5, 2017.3.0f3, 2017.2.1f1, 2017.1.2p3, 5.6.4p3
Stack Trace:
Error 1:
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Error 2:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.IMGUI.Controls.TreeViewController.IsItemDragSelectedOrSelected (UnityEditor.IMGUI.Controls.TreeViewItem item) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:447)
UnityEditor.IMGUI.Controls.TreeViewController.DoItemGUI (UnityEditor.IMGUI.Controls.TreeViewItem item, Int32 row, Single rowWidth, Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:461)
UnityEditor.IMGUI.Controls.TreeViewController.IterateVisibleItems (Int32 firstRow, Int32 numVisibleRows, Single rowWidth, Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:630)
UnityEditor.IMGUI.Controls.TreeViewController.OnGUI (Rect rect, Int32 keyboardControlID) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:561)
UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:583)
UnityEditor.SceneHierarchyWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:409)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:291)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:284)
UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:251)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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