Search Issue Tracker
Fixed in 1.1.1
Votes
0
Found in [Package]
1.1.1
Issue ID
1379638
Regression
Yes
[Undo] Editor crashes when undoing Setup Rig action for Animation Rigging
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/MovementPrototype
3. In the Hierarchy window, select the GameObject "Player-Cat"
4. At the top of the Inspector view, select "Open" next to "Prefab"
5. Go to Animation Rigging at the top of the Editor window and select Rig Setup
6. Go to Edit -> Undo Rig 1 or press Ctrl+Z to undo the Rig Setup
Expected result: no crash occurs
Actual result: crash occurs
Reproducible with: 1.1.1 (2021.2.0a9, 2021.2.3f1)
Not reproducible with: 1.1.1 (2020.3.23f1, 2021.1.28f1, 2021.2.0a8)
Could not test with: 0.2.7-preview (2019.4.32f1) (cannot resolve errors after downgrading), 1.1.1 (2022.1.0a15) (crash on launching the user's project)
Notes: sometimes the crash occurs after a slight delay
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dragger elements from Slider controls doesn't scale and stay outside minimized Canvas window in UI Builder Viewport in UI Builder
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
Resolution Note (fix version 1.1.1):
Fixed in 2022.1.0a12