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Fixed in 2018.2.X
Votes
0
Found in
5.5.2f1
Issue ID
900003
Regression
No
Editor crashes when calling DestroyImmediate(gameObject) in Awake during clone
It seems that crash is caused by Invoke method being called multiple times in a for loop.
To reproduce:
1. Open the project, attached by tester
2. Open MiniGame scene, if not open
2. Enter Play mode
3. Wait for a few seconds
Expected: Editor should not crash when calling Invoke method multiple times in a loop
Actual: Editor crashes after calling Invoke method multiple times in a loop
Reproduced in 5.5.0f3, 5.5.1f1, 5.5.2f1, 5.6.0f3, 2017.1.0b1
Fixed in 2017.2.0a2
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