Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.2f1
Issue ID
885820
Regression
Yes
Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when changing animations value in Animation window
Steps to reproduce:
1. Download 885820_repro.zip and open "new" scene
2. Open Animation window
3. Select "Player" game object
4. Tick Gravity value in Animation window
Results: Editor crashes after changing animations values in Animation window
Reproduced with: 2017.1.0a2, 5.6.0b10, 5.5.2p1, 5.5.1p2 (regression happened)
Not reproducible with: 5.5.0f3. 5.5.1f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #883781