Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X, 2018.2.X
Votes
0
Found in
2017.1.3p4
Issue ID
1032743
Regression
No
Editor crashed in UVModule::PrepareForRender when entering Play Mode when sprite atlas is not included in build
How to reproduce:
1. Open given Unity project
2. Enter "test" scene
3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Project window
4. Uncheck Include in Build checkbox in the inspector
5. Enter play mode
-- Unity crashes
Fixed in: 2018.3.0a6, 2017.4.12f1
Reproducible with: 2018.2.0b3, 2018.1.0f2, 2017.4.2f2, 2017.3.2f1, 2017.2.2p2, 2017.1.3p4
Note:
Editor is crashing only when Texture Sheet Animation is checked in Particle system
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center
Add comment