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Fixed
Fixed in 1.1.0-exp.1 - Entities
Votes
0
Found in [Package]
1.1.X - Entities
Issue ID
ECSB-102
Regression
No
[DOTS]Crash on System.Runtime.InteropServices.GCHandle:Free when setting a GO to static in a SubScene
Reproduction steps:
1. Open the user’s attached project
2. Open "phys" scene
3. In the Hierarchy select and open “New Sub Scene”
4. Enter Play mode
5. Mark “Cube” object in SubScene as static
Expected result: GameObject becomes static
Actual result: Editor crashes
Reproducible with: 1.0.0-exp.8 (2022.2.0b8)
Could not test with: 0.51.1-preview.21, 0.17.0-preview.42 - couldn’t downgrade (Library/PackageCache/com.unity.collections@2.1.0-exp.4/Unity.Collections/CollectionHelper.cs(229,31): error CS0117: 'UnsafeUtility' does not contain a definition for 'IsNativeContainerType')
Reproducible on: macOS Monterey 12.6 (M1 Max)
Not reproducible on: Windows 10
Firs few lines of Stack trace:
#0 0x00000325c9c888 in System.Runtime.InteropServices.GCHandle:Free () [\{0x151e084d8} + 0x28] (0x325c9c860 0x325c9c8f0) [0x136f02a80 - Unity Child Domain]
#1 0x000003436ada64 in Unity.Entities.EntityCommandBuffer:CleanupManaged (Unity.Entities.EntityCommandBufferChain*) [\{0x150175428} + 0x24] [/Users/i.mikutaviciute/Downloads/IN-18105_HS Core Test Project w DOTS Upgrade/Library/PackageCache/com.unity.entities@1.0.0-exp.8/Unity.Entities/EntityCommandBuffer.cs :: 1734u] (0x3436ada40 0x3436ada98) [0x136f02a80 - Unity Child Domain]
#2 0x000003436ad6c8 in Unity.Entities.EntityCommandBuffer:FreeChain (Unity.Entities.EntityCommandBufferChain*,Unity.Entities.PlaybackPolicy,bool) [\{0x153ad25f0} + 0x40] [/Users/i.mikutaviciute/Downloads/IN-18105_HS Core Test Project w DOTS Upgrade/Library/PackageCache/com.unity.entities@1.0.0-exp.8/Unity.Entities/EntityCommandBuffer.cs :: 1682u] (0x3436ad688 0x3436ad8a0) [0x136f02a80 - Unity Child Domain]
#3 0x000003436ad478 in Unity.Entities.EntityCommandBuffer:Dispose () [\{0x32da3c4d0} + 0xa8] [/Users/i.mikutaviciute/Downloads/IN-18105_HS Core Test Project w DOTS Upgrade/Library/PackageCache/com.unity.entities@1.0.0-exp.8/Unity.Entities/EntityCommandBuffer.cs :: 1656u] (0x3436ad3d0 0x3436ad538) [0x136f02a80 - Unity Child Domain]
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Resolution Note (fix version 1.1.0-exp.1 - Entities):
This was fixed in 1.1.0 entities.