Search Issue Tracker
Fixed in 4.2.X
Votes
0
Found in
4.1.0b3
Issue ID
526641
Regression
No
Docs - Scripting - Poor documentation for iPhone classes
The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position -
http://docs.unity3d.com/Documentation/ScriptReference/iPhoneGeneration.html
(last 2 items in left panel list)
http://docs.unity3d.com/Documentation/ScriptReference/iPhoneSettings.html
(last 4 items in left panel list)
-------
Three of them are empty. If they are depreciated, then it should be stated and ideally cross-referenced with where the functions/properties can now be found (good case in point would be iPhoneSettings). -
http://docs.unity3d.com/Documentation/ScriptReference/iPhoneSettings.html
http://docs.unity3d.com/Documentation/ScriptReference/iPhoneUtils.html
-------
iPhone .SetNoBackupFlag could do with more information or examples. I've seen several posts in the iOS forum about this function recently and its clear that developers are unclear as to where the path should point to for various files (e.g. asset bundles). -
http://docs.unity3d.com/Documentation/ScriptReference/iPhone.SetNoBackupFlag.html
------
few empty descriptions
http://docs.unity3d.com/Documentation/ScriptReference/iOSActivityIndicatorStyle.DontShow.html
http://docs.unity3d.com/Documentation/ScriptReference/iOSActivityIndicatorStyle.WhiteLarge.html
http://docs.unity3d.com/Documentation/ScriptReference/iOSActivityIndicatorStyle.White.html
http://docs.unity3d.com/Documentation/ScriptReference/iOSActivityIndicatorStyle.Gray.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Add comment