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Fixed in 2019.4.X
Votes
22
Found in
2017.1.1p4
Issue ID
998484
Regression
No
Different, not-consistent threads count in standalone builds
To reproduce:
1) Open attached project and scene
2) Build and run it
3) Use some tool to check thread count (Process Explorer on win, command "cat /proc/%PROCESS_ID%/status" on Linux)
Expected: Thread count is kept the same
Actual: Thread count differs on each build
Tested on a machine which has both Linux and Windows
Reproduced in Win: 2017.1.0f3 (65 threads), 2017.3.1p1 (64), 2018.1.0b7 (61)
Reproduced in Linux 2018.1.0p2 (47)
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Sliem001
Sep 09, 2020 08:04
Unity 2020.2.0b1 Beta
Problem still exists.