Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
791288
Regression
Yes
Custom windows break on recompile error
How to reproduce:
1. Open the attached project
2. Call "My Window" from the Window menu. The window comes up fine.
3. Open erroredScript.cs and remove comment from line 10 to provoke an error during recompiling.
4. Unity compiles the scripts and errors out.
5. Select My Window: it is gone ("Failed to load").
Not reproducible: 5.3.4p3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Flipbookee
May 27, 2016 11:21
Issue still valid in Unity 5.3.5p1
Flipbookee
May 25, 2016 14:01
Issue also valid in 5.3.4p5 and 5.3.5. How come this is fixed in 5.4.4 when even 5.4.0 hasn't been released yet? :-s