Search Issue Tracker

Fixed

Fixed in 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Votes

35

Found in

2022.1.0a14

2022.1.0f1

2022.2.0a13

Issue ID

UUM-3200

Regression

Yes

Crunched Asset Bundle sprites are too bright when loaded from file in Play mode

--

-

How to reproduce:
1. Open the user's attached project "Bright-Sprite.zip"
2. Open the "SampleScene" scene
3. Enter Play mode or Build and Run

Expected result: Left Crunched image is displayed with set color scheme
Actual result: Left Crunched image is displayed as if its sRGB was turned off

Reproducible with: 2022.1.0a14, 2022.1.0f1, 2022.2.0a13
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2022.1.0a13

Reproduced on: macOS (Intel) Monterey 12.3.1

Note: Left image is not Crunched as it does not have its height/width size as a multiple of 4

  1. Resolution Note (fix version 2023.1.0a3):

    Fixed in: 2023.1.0a3

  2. Resolution Note (fix version 2022.2.0b2):

    Fixed in: 2022.2.0b2

  3. Resolution Note (fix version 2022.1.9f1):

    Fixed in: 2022.1.9f1

Comments (3)

  1. gamefox87

    Jul 05, 2022 14:45

    It says fixed on 2023.1.0a3 but that is not even released yet. We would really like to use a Unity version with this bug fixed.

  2. Johnroy3

    Jun 09, 2022 15:40

    Please, fix this! Its stopping a lot of us on developing our stuff.

  3. gamefox87

    Jun 04, 2022 15:08

    This is a very severe issue because it impacts all textures that get crunched when building. No matter what game or project you are doing, this causes the textures to appear bright.

    https://forum.unity.com/threads/sprites-crunched-on-bundles-are-too-bright-as-if-srgb-is-turned-off-while-its-on.1280225/

    I hope this will be prioritized so that developers can use the 2022 version of Unity. This bug is the only thing stopping us from updating to the latest Unity.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.