Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.5.0a5
Issue ID
UUM-132802
Regression
No
"Create New Shader Graph Asset" window loses template details when category is collapsed
- Create a new Unity project
- Open the "Create new Shader Graph Asset" window (Project window > right click > Create > Shader Graph > From Template...)
- Select any template from any category
- Verify that the template title and description are displayed in the template details section
- Leave the template as it was selected
- Collapse the category
- Observe the result
Actual results: Details section is empty. User loses info about the selected template
Expected results: When a template remains selected, the details section continues to be displayed, showing the corresponding template information. The details remain visible without disappearing, allowing the user to easily recall, verify, and confirm the current template selection.
Reproducible with versions: 6000.5.0a5
Can’t test with versions: 6000.0.64f1, 6000.3.3f1, 6000.4.0b4 as search functionality is not available in these streams.
Tested on (OS): macOS - Tahoe 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
Add comment