Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2
2021.2.7f1
2022.2
Issue ID
1393985
Regression
No
Crash when validating assets using custom script while "Use incremental GC" option is enabled
Reproduction steps:
1. Open the user's attached project
2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is enabled
3. Select 'Seriously -> Asset Validators -> Show Asset Validators' from the top menu bar
4. Tap on 'Deselect all'
5. Select 'Checked propertys'
6. Tap on 'Validate'
Expected result: Asset validation is completed
Actual result: The Editor crashes after some time in the loading dialog
Reproducible with: 2021.2.8f1, 2022.2.0a1
Couldn't test with: 2019.4.34f1, 2020.3.26f1 ("Asset Validators" is unavailable)
Notes:
1. 'Unexpected mark stack overflow' is thrown in the console right before the crash
2. IL2CPP needs to be installed for the 'Asset Validators' window to work properly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject
This is a duplicate of issue #1391935