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Fixed in 5.3.2
Votes
0
Found in
5.3.0f4
Issue ID
753550
Regression
Yes
Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameobject with custom dll is selected in the hierarchy
Reproduction steps:
1. Open attached Unity project.
2. Open and play "main" scene.
3. Select "Grass(Clone)" game object in the hierarchy.
4. Stop the play mode.
5. Unity crashes.
Additional note:
Crash do not occur if "Tap Gesture (Script)" component is removed from the selected object.
Not reproducible with: 5.2.4f1
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