Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
948223
Regression
No
Crash when inspecting types value with FieldOffset attribute when debugging
Steps to reproduce:
1. Open attached project "948223.zip"
2. Open "Sample" scene
3. Open "Test" script with Visual Studio 2017
4. Insert a breakpoint in line #11
5. Attach debugger to Unity
6. Enter play mode
7. In VS17 hover over 'i32' in the breakpoint line
8. If editor hasn't crashed yet, try to expand 'i32' values
Actual behavior: Editor crashes
Reproducible with: 5.6.3p3, 2017.1.1p2, 2017.2.0f1, 2017.3.0a7
0x00007FFF58D2809F (mono-2.0-bdwgc) [c:\buildslave\mono\build\mono\mini\debugger-agent.c:6178] buffer_add_value_full
0x00007FFF58D324A2 (mono-2.0-bdwgc) [c:\buildslave\mono\build\mono\mini\debugger-agent.c:9781] object_commands
0x00007FFF58D2A29B (mono-2.0-bdwgc) [c:\buildslave\mono\build\mono\mini\debugger-agent.c:10296] debugger_thread
0x00007FFF58D82F58 (mono-2.0-bdwgc) [c:\buildslave\mono\build\mono\utils\mono-threads.c:1172] inner_start_thread
0x00007FFF8EB51FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFF90FA1EB1 (ntdll) RtlUserThreadStart
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Add comment