Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.42f1
2022.3.41f1
6000.0.14f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-77479
Regression
No
Crash reporter is opened when a Project is created in an External Drive and opened and the Drive is disconnected
How to reproduce:
1. Connect an External Drive to the computer
2. Create a new Project in the External Drive
3. Open the created Project in the Editor
4. With the Project open, disconnect the External Drive
5. Observe the Editor
Expected result: Fatal error messages or a “Working directory change…” message is shown
Actual result: The Unity Crash Reporter is open
Reproducible with: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1
Reproducible on: macOS 14.5 (Intel), Windows 11
Not reproducible on: Ubuntu 24.04
Note: On Windows it appears to have the expected result however the error messages are not showing why they’re being thrown, hence this is considered as a reproduction of the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
Resolution Note:
For transparency this bug is closed as won't fix since it will be quite some time before we can prioritise fixing it.