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Votes
0
Found in [Package]
1.8.19
Issue ID
BUR-2832
Regression
No
[2022.3 only] Crash on Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod when entering Play Mode
How to reproduce:
1. Open the user's attached project
2. Enter Play Mode
Reproducible with: 2022.3.54f1
Could not test with: 2021.3.47f1, 6000.0.31f1, 6000.1.0a8 (compilation errors in the Console window)
Reproducible on: Windows 11 23H2
Not reproducible on: No other environment tested
First few lines of the stack trace:
{noformat} at <unknown> <0xffffffff>
at Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod <0x00094>
at BurstCompilerHelper:IsCompiledByBurst <0x00022>
at BurstCompilerHelper:.cctor <0x000a2>
at System.Object:runtime_invoke_void <0x0007c>
at <unknown> <0xffffffff>
at Unity.Burst.BurstCompiler:CompileILPPMethod2 <0x000d2>
at Try_000000A7$BurstDirectCall:Constructor <0x00032>
at Try_000000A7$BurstDirectCall:.cctor <0x00032>
at System.Object:runtime_invoke_void <0x0007c>{noformat}
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Resolution Note:
This is as-designed. This project includes a large number of precompiled libraries in the Assets/Plugins folder, including e.g. Unity.Burst.dll. Burst is not designed to, and can't, be used this way. To use Burst in your project, please install it as a package in Package Manager.