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Fix In Review
Fix In Review for 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Votes
0
Found in
6000.0.9f1
6000.3.2f1
6000.4.0b6
6000.5.0a6
Issue ID
UUM-130712
Regression
No
Crash on "PPtr<Shader>::operator Shader * __ptr64" when opening a project with specific Assets
How to reproduce:
1. Open the attached “IN-118592” project
2. Observe the crash
Reproducible with: 6000.3.0b3, 6000.3.2f1, 6000.4.0a1
Not reproducible with: 6000.0.64f1, 6000.3.0b2, 6000.4.0b1, 6000.5.0a3
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
- It’s best to re-extract the project for each test as it will sometimes open successfully after opening with a non affected version
- The crash does not occur after deleting the “AhahGames“ folder (Assets > “AhahGames”)
First few lines of the stack trace:
0x00007FFB95E950F6 (Unity) PPtr<Shader>::operator Shader * __ptr64
0x00007FFB965C089D (Unity) Material::GetShader
0x00007FFB96AD3ECE (Unity) ShaderUtil::GetMaterialPropertiesImpl
0x00007FFB9699A195 (Unity) ShaderUtil_CUSTOM_GetMaterialPropertiesImpl
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Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.4.0b7):
Fixed in 6000.4.0b7
Resolution Note (fix version 6000.3.7f1):
Fixed in 6000.3.7f1
Resolution Note (fix version 6000.0.67f1):
Fixed in 6000.0.67f1