Search Issue Tracker

Not Reproducible

Votes

0

Found in

2022.3.42f1

Issue ID

UUM-82957

Regression

No

Crash on Light::SetupHalo when exiting Play Mode

--

-

How to reproduce:
1. Open the user project
2. Open the user Scene
3. Enter Play Mode
4. Exit Play Mode

Reproducible with: 2022.3.42f1

Reproducible on: Windows 10 (reported by user)
Not reproducible on: No other environment tested

Note: Not reproducible by CQA and project not provided by user

First few lines of the stack trace:
0x00007ff63a5f6372 (Unity) Light::SetupHalo
0x00007ff63a6a28d8 (Unity) RenderSettings::UpdateGlobalState
0x00007ff63a97d14f (Unity) CallbackArray2<Camera & __ptr64,Camera & __ptr64>::Invoke
0x00007ff63a97e916 (Unity) RuntimeSceneManager::SetActiveScene
0x00007ff63bbe8e7b (Unity) EditorSceneManager::SetActiveScene

  1. Resolution Note:

    I'm happy to hear that our user has resolved the problem by removing some faulty/incomplete materials and shaders from the project.

    But on our side, in order to reproduce and fix the issue (by potentially adding some guards) we need access to the files that were causing this problem, ideally in a minimal repro project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.