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Votes

0

Found in

2022.3.57f1

6000.0.37f1

6000.1.0b5

6000.2.0a2

Issue ID

UUM-96998

Regression

No

Crash on EditorUtility_CUSTOM_NaturalCompareObjectNames in Animation Window when selecting AnimationClipSource with a missing AnimationClip

-

How to reproduce:
1. Open the attached “IN-92494.zip” project
2. Open the “SampleScene”
3. In the Hierarchy window, select the “GameObject”
4. Open the Animation window (CTRL + 6 shortcut)
5. Click on the Animation Clip dropdown in the top left of the window
6. Observe the crash

Reproducible in: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproducible on: Windows 11
Not reproducible on: No other environments tested

First few lines of stacktrace:

{noformat}0x00007FFB341828F6 (Unity) EditorUtility_CUSTOM_NaturalCompareObjectNames
0x000002721D37FE1D (Mono JIT Code) (wrapper managed-to-native) UnityEditor.EditorUtility:NaturalCompareObjectNames_Injected (intptr,intptr)
0x000002721D37FD53 (Mono JIT Code) UnityEditor.EditorUtility:NaturalCompareObjectNames (UnityEngine.Object,UnityEngine.Object)
0x000002721D37FBEB (Mono JIT Code) UnityEditor.AnimationWindowClipPopup/<>c:<GetOrderedClipList>b__8_0 (UnityEngine.AnimationClip,UnityEngine.AnimationClip)
0x0000027168640FB1 (Mono JIT Code) System.Collections.Generic.ArraySortHelper`1<T_REF>:SwapIfGreater (T_REF[],System.Comparison`1<T_REF>,int,int)
0x00000271686409CB (Mono JIT Code) System.Collections.Generic.ArraySortHelper`1<T_REF>:IntroSort (T_REF[],int,int,int,System.Comparison`1<T_REF>){noformat}

Note: In 2022.3, it’s also necessary to add an Animator component to the “GameObject” for the dropdown to show up in the Animation Window

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