Search Issue Tracker
Fixed
Fixed in 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Votes
2
Found in
6000.1.14f1
6000.2.2f1
Issue ID
UUM-114301
Regression
No
Crash on D3D12GetInterface when creating a new project
How to reproduce:
1. Create a new project
Expected result: The project opens
Actual result: The project fails to open
Reproducible with: 6000.1.12f1, 6000.1.14f1
Reproducible on: Windows 10 (reporter)
Notes:
- Not reproduced by CQA
- Issue reproduced when creating a project different templates
- Reportedly the crash occurs when the loading screen reaches “Initializing Graphics” step
- The project disappears from Unity Hub after the crash
First few lines of stack trace:
{noformat}0x00007FFD2CE713A9 (D3D12Core) D3D12GetInterface
0x00007FFD2CE0036E (D3D12Core) D3D12GetInterface
0x00007FFD940D5406 (d3d12) GetBehaviorValue
0x00007FFD2CF372FB (D3D12Core) D3D12GetInterface
0x00007FFD2CE5B57C (D3D12Core) D3D12GetInterface{noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment