Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.35f1
2022.1.8f1
2022.2.0b1
2023.1.0a1
Issue ID
UUM-1376
Regression
No
Crash in OpenRL when the CPU lightmapper is running
Reproduction steps:
1. Open the user's attached project
2. Drag shader from ExampleAssets/Shaders onto any of the cubes
3. Reset the cube's material to anything, that doesn't have that shader
4. Repeat steps 2 and 3 until Developer Tools Dialogue pops up
5. Press cancel repeatedly
Expected result: Editor throws an error
Actual result: Editor crashes
Reproducible with: 2020.3.19f1, 2021.1.21f1
Notes: I was able to reproduce it only a few times on 2021.1.21f1, however, there is another case with the same issue 1374208 on 2020.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Resolution Note:
Couldn't reproduce the issue in Version *2023.1.0a4* (77dfbc7234b7)
Branch: trunk