Search Issue Tracker
Active
Under Consideration for 6000.7.X
Votes
0
Found in
6000.7.0a2
Issue ID
UUM-147543
Regression
No
[CoreCLR][MacOS] Player variations installed to wrong Variations folder
Steps to reproduce:
- Install 6000.7.0a2 via Hub with a CoreCLR Build Support module.
- Try switching Scripting Backend to CoreCLR.
- Editor reports it as not installed.
Actual results: Variations land in top-level {{{}Variations/{}}}; Editor reports CoreCLR as not installed.
Expected results: CoreCLR variations install to {{{}PlaybackEngines/MacStandaloneSupport/Variations/{}}}; backend recognized as installed.
Tested on (OS):
- MacOS
Notes:
- move all folders under {{<EditorRoot>/Variations/}} into {{{}<EditorRoot>/PlaybackEngines/MacStandaloneSupport/Variations/{}}}; restart Editor. Confirmed fixes it.
- Not tested on Linux or Windows OS.
- Linux and Windows player/server support variations (installed on macOS host) also end up in the top-level {{Variations/}} folder.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- info-log.json logs the wrong OS version when using a macOS device
- Move Tool Gizmo planes expand when selecting GameObject after aligning view to another GameObject
- No visual indicator is shown when dragging the Image visual element in UI Builder window
- Gizmo color is lost in Prefab Mode with Gray context even when the Gizmo is on the root Prefab GameObject
- Warning thrown when using an Apple Pencil with iPads released 2019 and newer
Add comment