Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.53f1
6000.1.11f1
6000.2.0b10
6000.3.0a2
Issue ID
UUM-111865
Regression
Yes
Console displays "ArgumentException: Cannot unschedule unknown scheduled function UnityEngine..." error after the "Audio Random Container" closing
Steps to reproduce:
- Create a new Unity project
- Go to Window -> Audio -> Audio Random Container
- Verify that the "Audio Random Container" window opens
- Dock it next to the "Game" view
- Click the "Create" button in the mentioned window
- Click the same button one more time
- Hover the mouse above the window tab, make a right-click, and select "Close Tab"
- Observe the Console window
Actual results: The Console displays an error. Error provided in the "Comments" section
Expected results: No error
Reproducible with versions: 6000.0.53f1, 6000.1.11f1, 6000.2.0b10, 6000.3.0a2
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-105010