Search Issue Tracker
Won't Fix
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X
Votes
3
Found in
2020.3.39f1
2021.3.8f1
2022.1.14f1
2022.2.0b6
2023.1.0a8
Issue ID
UUM-12646
Regression
No
Compute Shaders rendering incorrectly when using Vulkan Graphics API for Windows
Reproduction steps:
1. Open the user’s attached project
2. Click Edit > Project Settings > Player > Other Settings
3. Switch to Vulkan under Graphics API for Windows
4. Wait for Unity Editor to restart
5. Open the “Assets/instancer/_Scene.unity” scene
6. Enter Play Mode
7. Observe the spheres on the “floor” GameObject
Expected result: No gaps between spheres
Actual result: Gaps between spheres
Reproducible with: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8
Reproducible on: Windows 10 Pro 21H2
Note: Does not reproduce when using D3D11/12.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Browse" button for Xcode in the "Build Profiles" window is too big
- USS styles fail to inherit correctly when contentContainer is overridden in a custom control
- Copying and pasting Animator Transitions leads to unexpected behaviour
- "ShaderGraph" misses a space in the "Project Settings" section
- UI Builder inspector’s checkbox fields can be activated when clicking anywhere in the value field
Resolution Note:
This is not necessarily a bug in Unity but more of a discrepancy between graphics APIs.
The shader keyword unity_InstanceID is translated into gl_InstanceIndex when using Vulkan and this index does not start from 0 and it implicitly has a base. See https://github.com/KhronosGroup/GLSL/blob/master/extensions/khr/GL_KHR_vulkan_glsl.txt line #1650.
Therefore, manually adding a base offset to the instance ID in this case would shift the instance ID out of bound and create the 'gap' between LODs.
(Please refer to my last comment for a fix to the issue)
Resolution Note (2023.1.X):
Won't fix. This is not necessarily a bug in Unity, but rather part of how Vulkan works.