Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b1
Issue ID
561127
Regression
No
Animator transitions are all gone when bringing project to 5.0
To reproduce:
1. Open project UnityTest1
2. Open scene Cat1
3. Enter play mode
4. Press space, the cat jumps. While idle the cat stands still like it should be
5. Build&Run Pc, Mac & Linux Standalone
6. Observe as the cat slides while idle. Press space - the cat does not jump, as onGround is not being set to true by the collision detection
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment