Search Issue Tracker
Fixed in 2.2.9-preview-4
Votes
0
Found in [Package]
2.2.8
Issue ID
1129824
Regression
No
[Cinemachine] Framing Transposer Center On Activate disabled repositions the Camera even if the Dead Zone is not reached
Steps to reproduce:
1. Open QA attached project
2. Make sure that Center On Active is disabled
3. Assign a new cube as a "Follow" target
4. Observe that the camera gets repositioned
Expected result: when Center On Active is disabled, the camera should not be repositioned, rather retargetted until the dead zone is reached, then repositioned
Reproduced with Cinemachine package: 2.3.3, 2.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment