Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.5.0f3
Issue ID
882651
Regression
Yes
Child UI elements in parent Canvas cannot be configured after changing their Anchor preset and previewing it
How to reproduce:
1. Open a new project
2. Go to GameObject --> UI --> Text
3. Set Text Anchor Preset to Stretch Middle
4. Drag the border of Canvas (with the UI Text element selected) to get a preview on how element will be anchored
5. Release the left mouse button (stop dragging Canvas)
Expected result: Canvas border goes back to its position
Actual result: Canvas border disappears and the UI Text element cannot be configured
Reproducible with - 2017.1.0a1, 5.6.0b9, 5.5.2f1
Not reproducible with - 5.4.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment