Search Issue Tracker

Active

Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X

Votes

0

Found in

6000.0.64f1

6000.2.15f1

6000.3.1f1

6000.4.0b1

6000.5.0a3

Issue ID

UUM-129515

Regression

No

Checking the "Show / Hide Timeline Markers" option in the Timeline doesn't correctly redraw the Tracks in the "Locked" state

-

How to reproduce:
1. Create a new Unity project
2. Go to Window -> Sequencing -> Timeline
3. Select any GameObject and create a Playable
4. Add any Track and lock it
5. In the Timeline Control Panel, check the "Show / Hide Timeline Markers"
6. Observe the tracks

Expected results: All tracks are correctly moved
Actual results: Locked tracks have visual artifacts and only fixed when the tab is redrawn

Reproducible with: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.