Search Issue Tracker
Won't Fix
Votes
1
Found in
5.5.0f3
Issue ID
861605
Regression
No
CharacterController OnCollisionEnter not called if not registered on both colliding objects
Reproduction steps:
1. Open my attached project ("case851605_repro")
2. Open the "main" scene
3. Enter Play mode
4. Notice how when the Sphere collides with the Cube the console throws collision Debugs
5. Open either the "cube.cs" or the "sphere.cs"
6. Comment out the "OnCollisionEnter" method in one of them
Result: the OnCollisionEnter method is not called, even though the collision happened
This only happens if one of the objects has a CharacterController component on it.
Won't Fix: Character Controller is being deprecated.
Reproducible on: 5.3.7p1, 5.4.3p3, 5.5.0f3, 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment