Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0b7
Issue ID
1048355
Regression
No
Changing Menu Path while Editor is open sometimes keeps the old menu path, causing a crash
To reproduce:
1) Open attached project
2) Notice in top menu bar there's a "Tools" menu with a ReadMe item inside
3) Open /ReadMe/ScriptableObjects/Editor/ReadMeEditor.cs
4) In 17th line, change the root menu to something else, for example:
const string _ScriptableObjectMenuPath = "Toooooooooooools/ReadMe/";
5) Save and close code editor
6) Wait for Unity to update
7) Notice that in top menu bar there are now both the old and new menus
8) Hover over old one
CRASH
Reproduced in 2017.4.2f2, 2018.2.0b7
Not reproduced in Windows editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
This is a duplicate of issue #1001151