Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.2f2
Issue ID
851777
Regression
Yes
Canvas size changes when Game window is being moved
Reproduction steps:
1. Open project attached.
2. Open "test" scene
3. Open Game window
4. Change Game window size to aspect ratio, for example 16:10. (That includes Free Aspect).
5. Make sure there are gaps on left and right.
6. Move Game window.
Expected result: Nothing changes.
Actual result: Canvas sizes changes. It also impacts view in Game view.
This problem does not appear when:
1. There are gaps from top and bottoms sides.
2. When using fixed resolution.
Regression found in: 5.4
Works fine with: 5.3.7f1, 5.3.0f4, 5.2.0f3
Reproduced on: 5.4.0f3, 5.4.2f2, 5.4.3f1, 5.5.0f1, 5.6.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
Add comment