Search Issue Tracker
Fixed in 2.0.3
Votes
0
Found in [Package]
2.0.1
Issue ID
1041631
Regression
No
Can't access material properties, created with Shader Graph
For standard shader i can just use SetFloat function. It seems to not work with shader graph.
P.S. Don't ask me why float variable named Int.
Attachments:
cant access
cant acess 1
____________________________________________________________New Comment___________________________________________
having the same issue here. In my case the material works fine. when i press run it tells me shader graph had an error and it turns the material pink.
Attachments:
cant access 2.1-2
Im using the method as referred to in the unity documentation page regarding changing a float inside a material.
Attachments:
cant access 2.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment