Search Issue Tracker
Fixed
Fixed in 1.0.4
Votes
1
Found in [Package]
1.0.0-pre.10
Issue ID
LOC-369
Regression
No
Cannot find mono image in MonoManager for assembly 'Unity.Localization'
Unity 2020.3.18
Loc 1.0.1
Address 1.19.4
After upgrading from 1.0.0-pre.9-> 1.0.1
When I enter Play mode I get errors:
Cannot find mono image in MonoManager for assmebly 'Unity.Localization'
UnityEngine.Localization.InitializationOperation:<LoadLocales>b__10_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>) (at Library/PackageCache/com.unity.addressables@1.19.4/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.Localization.Locale>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>) (at Library/PackageCache/com.unity.addressables@1.19.4/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperati
Updating other projects went fine
2. reproduce
a) Addressables -> Clean Buid All
b) Addressables -> New Buid
c) Enter Play Mode
d) Look at the Error
e) Exit Play Mode
f) Enter Play Mode
g) No error
h)Exit Play Mode
i) GO TO a...
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
Add comment