Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.5f1
Issue ID
814060
Regression
Yes
Can enter playmode with Script containing compiling errors
Opening a project with compiling errors doesn't show them on the console, and allows to play the scene.
Steps to reproduce:
1. in empty project add an empty script to any GO
2. Edit script to introduce a compile error (e.g. “var 6 = true”)
3. Compile errors appear in editor
4. Close editor and reopen a project
5 No errors while the script containing compiling errors
This error is happening on: 5.3.5f1 960ebf59018a, 5.5.0a3 68f8e8376989.
This is NOT happening on: 5.4.0b24 (d20a50c6ae54)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment