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Found in

2022.3.70f1

6000.0.63f1

6000.3.1f1

6000.4.0b1

6000.5.0a3

Issue ID

UUM-130352

Regression

No

Cache invalidation during Build time when the Graphics APIs list is reordered

-

Reproduction steps:
1. Open the attached “IN-127517” project
2. Build the Android Player 3 times in a row without changing anything
3. Note the build time from the Console
4. In Project Settings → Player -> Other Settings -> Graphics APIs, switch the order of items in Graphics API list
5. Build the Android Player
6. Note the build time from the Console again
7. Compare the build time in step 6 and step 3

Actual result: The build time increases dramatically (In the test project, the increase is 7-9 or 30-34 seconds, in production - up to several hours)
Expected result: The build time does not increase

Reproducible with: 2022.3.70f1, 6000.0.63f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproducible environments: Windows 11, macOS 26.1
Not reproducible environments: No other environments tested

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