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In Progress

Under Consideration for 2022.3.X, 6000.0.X, 6000.3.X, 6000.4.X

Fix In Review for 6000.5.X

In Progress in 6000.5.X

Votes

8

Found in

2022.3.64f1

6000.0.54f1

6000.1.12f1

6000.2.0b10

6000.3.0a2

6000.4.0a1

6000.5.0a1

Issue ID

UUM-112011

Regression

No

Built project stutters intermittently when Vsync is enabled

Metal

-

How to reproduce:
1. Extract and open the attached “IN-105370.zip“ project
2. Build and run the project
3. Observe the Built project

Expected result: The cubes move smoothly without stutter
Actual result: The cubes intermittently stutter with Vsync on

Reproducible with: 2022.3.64f1,
 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproducible on: MacOS 15.5 Silicon

Not reproducible on: Windows 11

Notes:
- Stuttering doesn't happen when vsync is disabled, stuttering also occurs when setting Vsync to every second V blank
- Stuttering also occurs in the Editor Play Mode, with Profiler enabled

Comments (5)

  1. Ashanex

    Jan 31, 2026 13:41

    Will this be fixed in other Unity versions such as 6000.0, and 6000.3?

  2. HofiOne

    Jan 31, 2026 08:00

    "Under consideration for 2022.3.X, 6000.0.X, 6000.3.X, 6000.4.X"

    Really?

    This is a very serious problem that affects thousands of games, where projects clearly cannot be switched to a version that does not officially exist yet.

    Then what does "LTS" mean in those version names?

  3. HofiOne

    Jan 31, 2026 07:51

    This is the same issue I faced in my project, and I reproduced it in this Unity 2022.3.62f3 example:
    https://github.com/HofiOne/Unity-macOS-Scroll-Jitter-Demo

    It is unbelievable that this serious issue is still not fixed, as it renders games unenjoyable on macOS.

  4. Ashanex

    Dec 07, 2025 23:46

    I'm not 100% sure but I think the stutter happens even with Vsync OFF on Mac. But because there is a lot of screen tearing it's harder to see the stutter. Turning Vsync ON helps the stutter to be more visible.

  5. CodeGordon

    Nov 04, 2025 14:01

    This is a critical issue! It's not possible to release anything on MacOS as long as this remains unresolved.

    Please advise any workarounds that can be applied locally.

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