Search Issue Tracker
Fixed in 7000.0.0a1
Fixed in 6000.0.X, 6000.0.9f1, future release
Votes
0
Found in
2023.3.0b4
6000.0.0b11
Issue ID
UUM-61844
Regression
No
Build Profiles - Add Build Profile: Section grows/becomes bigger according to the longest build profile title
How to reproduce:
- Create a new project
- Go to "File" ->"Build Profiles"
- Select any platform from the list
- Click the "Add Build Profile" button
- Verify, that the build profile becomes created
- Go to Project -> Assets -> Settings and find your created build profile
- Select it and rename it to a longer title
- Return to the "Build Profiles" window and observe how the "Add Build Profile" section changed.
Actual result: The section changes according to the title. It became bigger. And it happens each time when the title becomes updated. An attachment is added below in the "Attachments" section.
Expected result: Title should be shortened with " ....". Section size/width should stay the same.
Reproducible with: 2023.3.0b1, 2023.3.0b4
Not reproducible with: 2023.3.0a19.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Add comment