Search Issue Tracker
Fixed in 2018.3.11f1
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
Issue ID
1113179
Regression
Yes
Build and Run fails and throws an incorect path error when the project's Product Name includes a colon
How to reproduce:
1. Create a new project
2. Go to File -> Build Settings -> Player Settings and change the Product name to "Build Test: Subtitle"
3. Click "Build and Run", create a new "Build" folder and select it as the destination
4. Observe the error
Expected result: the build successfully finishes without any errors
Actual result: Windows error is thrown and the build fails
Reproduced in: 2019.1.0a13, 2018.3.1f1
Not reproducible in: 2017.4.18f1
Comments (1)
-
akhil-sirah
Apr 24, 2024 06:55
Reintroduced in 2022.3.21
Happens only on Windows. No issues on mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note (fix version 2018.3.11f1):
Fix available in 2019.2.0a7, 2019.1.0b8, 2018.3.11f1