Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in
5.2.0p1
Issue ID
728874
Regression
Yes
Bool animator parameter gets different values even when gameobject with animator component is disabled
How to reproduce:
1. Open the attached project
2. Open default scene
3. Notice that Panel object with Animator component is disabled
4. Play the scene
5. Press Esc key few times (IsOpen parameter should be false)
6. At the beginning Debug.Log prints false and then true (Unity 5.2)
7. At the beginning Debug.Log prints true and then false (Unity 5.3)
Expectations: Always prints false
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Add comment