Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.5.0f2
Issue ID
441523
Regression
No
Batching breaks some tree creator trees
TreeCreator stores arbitrary data in the tangent vectors, and transforming it (like batching does) is just wrong.
We need ability for shader to specify "I'm using normals / tangents as arbitrary data", and not do batching in those cases.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Toggle All" and "Toggle None" in the Scenes in Baking Set burger menu are enabled and clickable when the list is empty
- No visual indicator is shown when dragging the Image visual element in UI Builder window
- Gizmo color is lost in Prefab Mode with Gray context even when the Gizmo is on the root Prefab GameObject
- Warning thrown when using an Apple Pencil with iPads released 2019 and newer
- Strikethrough in text sometimes fails to render when using a Japanese dynamic font
Add comment