Search Issue Tracker
Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.1.X, 2022.1.9f1
Votes
0
Found in
2021.3.0f1
2022.1.1f1
Issue ID
UUM-955
Regression
Yes
[Backport] A prefab's child GameObject can't be dropped to the top position in Prefab Mode when a long blue separator appears
Reproduction steps:
1. Open the attached 'Bugs' project
2. Open the 'Assets/Prefab.prefab' in Prefab Mode
3. Try to drag and drop the 'Child2' GameObject above the 'Child1'
Expected result: The 'Child2' can be dropped if any of the blue separators appear
Actual result: The 'Child2' can be dropped only if a shorter blue separator appears
Reproducible with: 2021.2.17f1, 2022.1.0b14, 2022.2.0a9
Could not test with: 2019.4.37f1, 2020.3.32f1 (only short blue separator appears)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
Resolution Note (fix version 2022.1):
https://ono.unity3d.com/unity/unity/pull-request/144590/_/2022.1/case1413568