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Won't Fix

Votes

0

Found in

2021.3.29f1

2022.3.10f1

2023.1.14f1

2023.2.0b11

2023.3.0a6

Issue ID

UUM-51817

Regression

No

Autoplay is triggered on Audio Assets when changing Asset Bundle tags

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How to reproduce:
1. Open any project with an Audio Asset
2. Select it in the Project Browser
3. In the Inspector scroll down to the Preview section and toggle "Turn Auto Play on/off" to enable it
4. Click on the blue tag indicator below to set Asset Bundle tag

Actual result: When a user is setting an Asset Bundle tag to the Asset, autoplay plays the file
Expected result: Asset is not played back when the Asset does not receive any audible edits to its file, in this case, tags. Compression formats and quality and things like that make sense, but in this case it does not.

Reproducible with: 2021.3.29f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
    Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
    Roadmap: https://unity.com/roadmap/unity-platform/audio-video

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