Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.29f1
2022.3.10f1
2023.1.14f1
2023.2.0b11
2023.3.0a6
Issue ID
UUM-51817
Regression
No
Autoplay is triggered on Audio Assets when changing Asset Bundle tags
How to reproduce:
1. Open any project with an Audio Asset
2. Select it in the Project Browser
3. In the Inspector scroll down to the Preview section and toggle "Turn Auto Play on/off" to enable it
4. Click on the blue tag indicator below to set Asset Bundle tag
Actual result: When a user is setting an Asset Bundle tag to the Asset, autoplay plays the file
Expected result: Asset is not played back when the Asset does not receive any audible edits to its file, in this case, tags. Compression formats and quality and things like that make sense, but in this case it does not.
Reproducible with: 2021.3.29f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Vsync does not work correctly in Game View when using OpenGL
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
Roadmap: https://unity.com/roadmap/unity-platform/audio-video