Search Issue Tracker
Fixed
Fixed in 2023.2.18f1, 6000.0.0b11
Votes
0
Found in
2023.2.9f1
2023.3.0b8
6000.0.0b11
Issue ID
UUM-63543
Regression
Yes
Audio clips list shows its asset guid instead of its name when entering play mode
Steps to reproduce:
1. Create an ARC with some clips
2. Enter play mode
Actual results: The clip elements show their asset guid and the icons are blank
Expected results: The clip elements only show their name and have the audio clip asset icon
Reproducible with versions: 2023.3, 2023.2
Can’t test with versions: 2022.3, 2021.3
Tested on (OS):
MacOS (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
Resolution Note (fix version 6000.0.0b11):
Fixed issue where entering play mode would make an open editor window for the AudioRandomContainer asset show the default UI.