Search Issue Tracker
Won't Fix
Votes
3
Found in
2018.4
2019.4
2020.1
2020.2
2021.1
Issue ID
1290275
Regression
No
[AssetStoreTools] Package Validator throws numerous errors when the project path contains the word "Assets"
How to reproduce:
1. Create a new Unity project called "GameAssetsForSale"
2. Open the project created in step 1
3. Download and Import Asset Store Tools from the Asset Store
4. Open the Validator window from Asset Store Tools > Package Validator
5. Click the Set Path button and select the "Scenes" folder
6. Click Scan in the Validator
Expected results: the scan completes successfully
Actual results: the scan fails with multiple "Validator check failed with ASTools.Validator.ExtensionScanner" errors
Reproducible with: 5.0.3 (2020.1.11f1), 5.0.4 (2018.4.29f1, 2019.4.13f1, 2020.1.11f1, 2020.2.0b10, 2021.1.0a5)
Notes:
-This occurs if the project path contains the word "Assets". Misspelling the word "Assets" to "Asets" in the project title will not reproduce the issue
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
VBenincasa
Dec 26, 2021 12:27
Seems like the error happens even if the word "Assets" in the parent folder of the whole project itself.