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Won't Fix
Votes
0
Found in
5.1.4f1
Issue ID
731166
Regression
No
AssetDatabase: RenameAsset()file does not check output length and automatically appends extension
How to reproduce:
1. Open the attached project
2. User uses AssetDatabase.RenameAsset() to rename the file
3. It will generate some Unity 'move asset' errors that you'll have to force quit
4. After which if you look in '\Assets\VoxelTests\Vox' you'll find an exceeding long file name and corresponding meta file
5. Don't delete it as it will break Explorer
6. User winrar to delete those files
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Resolution Note (2019.1.X):
Hi there,
We really appreciate your contribution to the Unity product. Thank you for reporting this issue. We take every case submitted to us seriously by investigating the impact on you, our customer, as well as the impact it may have on the engineering and experience of our product.
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.
Unity QA Team