Search Issue Tracker
Fixed
Votes
33
Found in
5.4.0a3
Issue ID
746995
Regression
No
Assert appears while Unity recompiles script and scene is running
Repro
1. Open attached project
2. Run "TextureTest" scene
3. Open "DownloadTextureTest.cs" and make some changes
4. Save the script and back to the Editor
==>
Thread::EqualsCurrentThreadIDForAssert(Thread::mainThreadId)
m_RefCount != 0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text field max length is -1 by default
- Field Max Length is set to the first digit typed instead of entire number typed
- D3D12 MainLight Shadowmap clear incorrectly when using UWP
- Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project
- "ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package isn't installed
Malapropos
Jul 06, 2016 20:39
Happened to me too. Using UnityWebRequest.GetTexture to load images from web. Unity version 5.3.5f1.
DavideA
Apr 24, 2016 21:08
Same problem with UnityNetworking when downloading textures, it was already present in 5.3.4f1
immerse
Mar 10, 2016 16:44
I'm seeing a similar issue too when downloading textures using the new UnityNetworking.