Search Issue Tracker
Duplicate
Duplicate in 2017.3.X
Votes
0
Found in
2017.3.0p1
2017.3.0f1
Issue ID
984982
Regression
Yes
Aspect Ratio Fitter causes its sibling to move when Transform is set to stretch and is placed at the top of the hierarchy level
Steps to reproduce:
1. Download and open the attached project
2. Observe how the UI looks
3. Delete "Layer" gameObject
4. Drag the prefab "Layer" under XUIRoot
Expected result: same as before
Actual result: any other images are moved out of position
Reproduced on 2017.3.0f1, 2017.3.0p1, 2018.3.0b3
Not reproduced on 2017.2.1p1, 2017.3.0b11
Regression introduced in 2017.3.0f1
Notes:
- If AspectRatioFitter is set to a not streched setting, the problem no longer happens
- If AspectRatioFitter is placed on the bottom of the hierarchy level, the problem doesn't happen
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
This is a duplicate of issue #977959