Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.16f1
Issue ID
UUM-22601
Regression
Yes
ArgumentOutOfRangeException for subshaderIndex parameter when trying to Build a project
Reproduction steps:
1. Open the attached “repro-project“ project
2. Build And Run the project
3. Observe the Console window
Expected result: Build is created
Actual result: Build fails due to errors
Reproducible with: 2021.3.15f1, 2021.3.16f1
Not reproducible with: 2021.3.14f1, 2022.2.2f1, 2023.1.0a25
Could not test with: 2020.3.44f1 (Due to script errors)
Reproduced on: macOS Monterey 12.6 (Intel)
Error:
ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: subshaderIndex
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Resolution Note:
Duplicate of another internal issue: UUM-10163: [Graphics]ShaderUtils API is wrongly accessing runtime or serialized data depending on the methods