Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.1.2f1
Issue ID
996351
Regression
No
AnimatorOverrideController.ApplyOverrides causes significant spikes in CPU Usage when overriding a lot of animations
Steps to reproduce:
1. Open attached “CharacterAnimPerformanceBug.zip” Unity project
2. Open “AnimationTest” scene
3. Open Window->Profiler
4. Enter Play mode
Expected results:
No significant performance issues
Actual results:
Very noticeable spikes in CPU Usage every time AnimatorOverrideController.ApplyOverrides is called
Reproduced in: 2018.2.0a1, 2018.1.0b6, 2017.3.1f1, 2017.2.1p3, 2017.1.3p1, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment