Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a11
2019.3.0b1
2020.1.0a1
Issue ID
1183210
Regression
Yes
Animator Component checkbox border color is with an offset when editing Animation clip
To reproduce:
1. Open attached project ("case_1183210.zip")
2. Open Window > Animation > Animation
3. Select "GameObject" Game Object from Hierarchy
4. Select Preview mode in the Animation window
5. Observe Animator Component checkbox in the Inspector window
Expected result: Checkbox border color is centered
Actual result: Checkbox border color is with an offset
Reproducible in: 2019.3.0a11, 2019.3.0b3, 2020.1.0a4
Not reproducible in: 2019.3.0a3, 2019.3.0a10
Could not test in: 2017.4.32f1, 2018.4.8f1, 2019.2.5f1, 2019.3.0a2 (Checkbox had no border color)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
This is a duplicate of issue #1184858